Monday, April 30, 2012

Free Comic Book Day

Free Comic Book Day is almost here! This Saturday, May 5th, the comics industry will be thanking its readers with tons of all-new, all-free comics! Go here to see what books will be available.

And Haven Comics will be thanking our customers too with some great deals:

  • 30% off all trade paperbacks and hardcovers
  • 40% off all back issues
  • Huge dollar boxes

    We'll be open from 10:00 to 6 p.m. So come on down. We can't wait to see you.
  • Sunday, April 22, 2012

    28 Leaked Photos Of DC Comics' "New 52: Second Wave"

    28 leaked photos of DC's "New 52: Second Wave."



    Chris Burnham's Batman, Incorporated pages look really good, lots of dynamic motion. Ian Churchill's The Ravagers art seems to be very Kirby-esque, which makes me somewhat interested. Still on the fence about Worlds' Finest.

    Tuesday, April 17, 2012

    Spiderman: Hooky


    In 1986, Marvel hired Berni Wrightson, the master of horror best known for Swamp Thing and House of Mystery, to illustrate a Spiderman story written by Susan K. Putney. That story, unavailable for years, was finally reprinted this month.

    Spiderman: Hooky sees everybody's favorite web-slinger drawn into the mystical dimension of Cloudsea. There, Spidey must help a young sorceress defeat a monster who only gets stronger overtime its killed.

    Generally, I liked my Spiderman stories to stick close to the streets. While other superheroes defend the galaxy, get trapped in time, or battle evil versions of their half-brother from an alternate reality, Spiderman is at his best swinging through Brooklyn and chasing down bank robbers. Hooky takes Spidey a long way from his New York stomping grounds, but the world of Cloudsea allows Wrightson to go wild airy sky-scapes and gruesomely detailed beasties. This is a great book by a master of the comic arts, and I'm glad it's come back in print.

    Friday, April 06, 2012

    Mouse Guard Roleplaying Game Box Set

                                                   - Excerpt from Mouseguard.net 

      Bravery, wits, and an acorn-cap shield are all that stand between you and mortal peril.  You and a group of stalwart allies must stand against beast and nature alike to earn the right to see the next season.  The mice of this world have denied their timid existence, taken up arms, and made their claim against all comers.  Sometimes, they even manage to hold it.  This is the world of Mouse Guard.

      The Mouse Guard RPG was first released in 2008, providing a single rule-book to guide players and game masters through the creation and execution of adventuring in the Mouse Guard setting.  Unlike many other game systems, there have been no further releases; no bestiaries or advance Mouse Guard guides to stock your bookshelf with extra material.  Instead, there is the Mouse Guard Roleplaying Game Box Set.  And it is awesome.

    Let's take a look, shall we?






      The box, featured against an elegant wood-laminate floor.  There are no new box-related innovations to be had, but the design and art are nice enough to display on a bookshelf, and the box keeps all necessary game implements together so that it is easy to keep together between gaming sessions.


      Here are the full contents of the box set.  Contents include:
    • A softcover edition of the Mouse Guard Roleplaying Game rule book
    • A 44-page supplement with new missions and adventures
    • Three decks of twelve action cards each
    • Fifteen Condition Cards
    • 21 Weapon Cards
    • A pad of Character Sheets
    • A pad of GM Sheets
    • A folding GM screen
    • Ten mouse dice
    • Five mouse pawn figures
    • A map of the Mouse Territories



    Here is the softcover rule book and the supplemental material.  The rulebook is identical to the lone-standing hardcover in quality and content, and is a good addition to a group that already runs Mouse Guard as an extra copy to pass around the table.  The "New Rules New Missions" supplement is... well, pretty self-explanatory.  There are new weapons, new conflict rules, a revised conflict matrix, new towns and three news missions amidst all the new content supplied by this booklet.  

      The stuff!  All of it!  Shown here are the Character Sheet pad, GM Sheet pad, a variety of the cards and the interior view of the GM screen.  The sheet pads are one of the best parts of this box set.

      The Character Sheet lays out all necessary information for the player in a way that leaves it easily accessed during the game play.  Character personality information goes on the front, while game mechanic related stats (abilities, traits, and conditions) are on the back of the sheet next to an outline of the basic rules of the game.  There is even a generic mouse base supplied so that you can draw your character!

      The GM Sheet provides an organized method to track players' characters and progress through the game.  The back of the GM Sheet provides the GM with a simplified version of game session procedure and several reference points to spare the tedium of searching through the rule book.

      The cards are helpful tools to keep track of character statuses, weapons, and actions during a conflict.  I guess you could just keep track of everything by writing it down, but look at these cards!  They are absolutely gorgeous with an excellent balance of artwork from the Mouse Guard comics combined with the information necessary to know how to play with what your character has been given.   The only thing I like more in this box set is this:



      Those of you familiar with the Mouse Guard comics will recognize Gwendolyn's map, complete with mice-head pawns to place throughout the Mouse Territories as markers.  I can't think of a better way to begin the first session of a Mouse Guard game than to place this map on the table before your players as you assign their first mission.  While this is an unnecessary set-piece for the game, it is a great touch.  Collector's will appreciate the high-quality print of the Mouse Territories and new players will be able to find their path through the wilderness as they chart their adventure.


       Here is a shot of a pawn being held for size comparison.  I disagree with the candy-bright color scheme, but if you are a big enough gaming geek, you can easily give these babies a paint job to acquire a more authentic color.

      Also featured are ten custom dice.  The dice have snakes, swords, and axes instead of numbers or pips.  These are a nice detail to have at your gaming table and I'm sure a clever player could think of an in-world gambling game to go along with them. 

      The Mouse Guard Roleplaying Box Set is an elegant addition to any RPG fan's collection.  Those already familiar with the system will enjoy all the extra materials and the supplemental content.  Anyone new to the game will find a well-stocked kit to guide them into the rules and system.  There is nothing shoddy about this box set:  from the bounty of artwork from the Mouse Guard comics to the quality of production with the cards, dice, pawns, and sheet pads.  This box set can be used for years of games and would make a great gift to a gamer, gift to yourself (you deserve it!), or an excellent use of a bit of your tax-refund.

    But little Mouse, you are not alone,
    In proving foresight may be vain:
    The best laid schemes of mice and men
    Go often awry,
    And leave us nothing but grief and pain,
    For promised joy!
    -Excerpt from "To a Mouse, on Turning Her Up in Her Nest with the Plough"by Robert Burns
      Next time you're in Haven, be sure to check it out. 

    Wednesday's Comics!! (4-11-12)


    ADVENTURE TIME #3
    ALABASTER WOLVES #1 (OF 5)
    AMAZING SPIDER-MAN: HOOKY #1
    AMERICA'S GOT POWERS #1 (OF 6)

    AVENGERS ASSEMBLE #2 WITH DIG CDE
    AVENGERS: COMING OF AVENGERS #1
    AVENGING SPIDER-MAN #6 WITH DIG CDE
    BATGIRL #8
    BATMAN AND ROBIN #8
    BATMAN: ARKHAM UNHINGED #1
    BATWOMAN #8
    BTVS SEASON 9 FREEFALL #8
    CARNAGE USA #5 (OF 5)
    COBRA ONGOING #12
    CONAN THE BARBARIAN #3
    COURTNEY CRUMRIN ONGOING #1
    DEADPOOL #53
    DEATHSTROKE #8
    DEMON KNIGHTS #8
    DUNGEONS AND DRAGONS: FORGOTTEN REALMS 100 PG
    FANTASTIC FOUR #605
    FORMIC WARS: SILENT STRIKE #5 (OF 5)
    FRANKENSTEIN: AGENT OF SHADE #8
    GFT ALICE IN WONDERLAND #4
    GREEN HORNET #23
    GREEN LANTERN #8
    GREEN LANTERN: NEW GUARDIANS #5
    GREEN LANTERN: NEW GUARDIANS #6
    GREEN LANTERN: THE ANIMATED SERIES #1
    GRIFTER #8
    HALO: FALL OF REACH - INVASION #3 (OF 4)
    HAUNT #23
    HELLRAISER ANNUAL #1
    LOBSTER JOHNSON: THE BURNING HAND #4 (OF 5)
    LORD OF THE JUNGLE #3
    MARVEL HEROCLIX GALACTIC GUARDIANS BOOSTER BRICKS – S/O #66
    MARVEL HEROCLIX GALACTIC GUARDIANS FAST FORCES 6 Pack – S/O #66
    MARVEL HEROCLIX GALACTIC GUARDIANS MARQUEE PACK 10 – S/O #66
    MARVEL HEROCLIX GALACTIC GUARDIANS OP KIT – S/O #66
    MARVEL HEROIC RPG BASIC GAME
    MARVEL UNIVERSE: AVENGERS - EARTHS MIGHTIEST HEROES
    MIGHTY THOR #12
    MIGHTY THOR #12.1
    MISTER TERRIFIC #8
    NEW AVENGERS #24
    NORTHLANDERS #50
    ORCHID #6
    PENGUIN: PAIN AND PREJUDICE #5 (OF 5)
    PETER PANZERFAUST #2
    RESURRECTION MAN #8
    SAUCER COUNTRY #2
    SCARLET SPIDER #4
    SECRET #1
    SECRET AVENGERS #25
    SECRET SERVICE #1 (OF 7)
    SHADE #7 (OF 12)
    STAR WARS: AGENT O/T EMPIRE IRON ECLIPSE #5 (OF 5)
    STAR WARS: KNIGHTS OF THE OLD REPUBLIC WAR #4 (OF 5)
    STEAMPUNK SKETCHBOOK ONE SHOT
    SUICIDE SQUAD #8
    SUPERBOY #8
    THIEF OF THIEVES #3
    ULTIMATE COMICS X-MEN #10 WITH DIG CDE
    UNCANNY X-MEN #10
    UNWRITTEN #36
    WALKING DEAD TP VOL 03 SAFETY BEHIND BARS
    WINTER SOLDIER #4